Mimic  (Enchantment/Charm)
Level: Fourth                 Range: 10 feet/lvl
Components: V, S, M           Duration: 1 rnd/lvl
Casting Time: Four            Area of Effect: One Creature
Saving Throw: Neg.

This spell forces some humanoid creature in the caster's line of
sight to begin mimicking his actions. The creature's actions will
directly reflect those of the caster, regardless of position or
orientation. The creature will be frozen momentarily at the onset
of the spell, but after that segment of inaction, the creature
begins mimicking the caster.

This can be potentially harmful for the target, if say for
example, the caster waves his hand in the vicinity of his neck,
and the target happens to be wielding a sword.

Once the spell is cast, the caster need not be able to see the
target for the target to mimic his actions. The target does get a
second save if forced to do actions that are obviously lethal,
such as the aforementioned-hand waving. If the target passes
outside of the range of the magic, the spell is broken.

The material component of the spell is a small ivory figurine
which is broken to bits in the casting of the spell.

