Sonoric's Animal Awareness  (Divination, Enchantment/Charm)
Level: Fourth                 Range: Special
Components: V, S, M           Duration: Special
Casting Time: 4               Area of Effect: One Animal
Saving Throw: Neg.

With this spell, the caster is able to take control any any small
(size Tiny) creature of less than 1+ HD in his line of sight. If
the creature is above animal intelligence, it gets a saving throw
versus spell. The creature is at -4 to save if the caster has a
good grip on the creature for the duration of the spell's
casting. Creatures of a magical nature save at +4.

Once the caster has control of the animal (and is concentrating),
he can experience sensations through the animal. He can also
control the animal's actions, even special movement, such as
flying, swimming and burrowing, although, if the caster attempts
to get the creature to attack something not below itself on the
food chain, the animal has a (75 - caster's level)% chance of
escaping the grip of the spell. While concentrating on the
animal, the caster is incapable of any other action.

The caster can maintain control of the animal up to 100 yards
away, per level of the caster. Those seeing the controlled animal
will notice any strange behavior it may be exhibiting if they
make the appropriate perception checks. The spell is broken if
the caster ceases concentration, or if the animal takes more than
4 HP of damage. Otherwise, the spell lasts for a turn per three
levels of the caster (i.e. two turns at fourth, three at seventh,
etc).

The material component of the spell is a bit of food that the
target animal would find appetizing which is consumed by the
caster in the casting of the spell.

