
Here are some other programs I wrote. Feel free to email me
if you want any of them, or check out my homepage...


        PROGRAM NAME: "ATTACK" [v1.0] {December 1995}
        GAME SYSTEM: Advanced Dungeons & Dragons (v1)
        AUTHOR: Jim Vassilakos  (jimv@empirenet.com)
        FUNCTION: Monster Attack Combat Aid
        OPERATING SYSTEM: IBM (MS-DOS)
        SIZE: 163,304 bytes zipped
        COMMENTS: You enter the armor ratings of the characters
              and the to-hit and damage/attack stats for the
              monsters. The program rolls the monster attacks
              at the press of a button. Guaranteed to speed-up
              combats. Zipfile includes MEG (v3.03) as well as
              some Unix utilities (vi,less,ls) which the
              program makes use of.


        PROGRAM NAME: "MEG" [v3.03] {December 1995}
        GAME SYSTEM: Advanced Dungeons & Dragons (v1)
        AUTHOR: Jim Vassilakos  (jimv@empirenet.com)
        FUNCTION: Monster Encounter Generator
        OPERATING SYSTEM: IBM (MS-DOS)
        COMMENTS: You pick a monster from a list. The program
              responds which information about the encounter:
              AC, THAC0, D/A, hitpoints per creature appearing,
              experience value, and treasure. QBasic source
              included with the compiled version. You can add
              your own monsters to the program's datafile with
              relative ease.


        PROGRAM NAME: "BAND" [v1.0] {August 1992}
        GAME SYSTEM: Advanced Dungeons & Dragons (v1, variant)
        AUTHOR: Jim Vassilakos  (jimv@empirenet.com)
        FUNCTION: NPC Band Generator
        OPERATING SYSTEM: IBM (MS-DOS)
        SIZE: 41,419 bytes zipped
        COMMENTS: Generates a band of non-player characters such
              that each one fits on one eighty-column line. Details
              class, level, weapon, armor, weapon proficiencies,
              damage per attack, hitpoints, THAC0, armor class, and
              exceptional ability scores. QuickBasic 4.5 source
              included with the compiled version. Many of the
              program's assumptions easily modified with QBasic.


        PROGRAM NAME: "TSSI" [v1.0] {October 1992}
        GAME SYSTEM: Top Secret/S.I.
        AUTHOR: Jim Vassilakos  (jimv@empirenet.com)
        FUNCTION: Character Generation Aid
        OPERATING SYSTEM: IBM (MS-DOS)
        SIZE: 60,413 bytes zipped
        COMMENTS: Aids the user in attribute determination,
              career choice, and skill selection. Performs the
              tedious chores to ensure character legality, and
              saves complete attribute and skill charts to an
              ascii output file. QuickBasic source included
              with the compiled version. The ascii data file,
              containing all skills in the Player's Guide and
              Commando, is easily modified.


        PROGRAM NAME: "PARTY" [v1.0] {April 1993}
        GAME SYSTEM: Advanced Dungeons & Dragons (v1, variant)
        AUTHOR: Jim Vassilakos  (jimv@empirenet.com)
        FUNCTION: NPC Party Generator
        OPERATING SYSTEM: IBM (MS-DOS)
        SIZE: 47,340 bytes zipped
        COMMENTS: Generates a party of non-player characters such
              that several fit to a page. Details class, level,
              weapons, armor, weapon proficiencies, damage per
              attack, hitpoints, THAC0, armor class, ability
              scores, thief abilities (if any), secondary skill,
              personality trait/tag, physical description, gold,
              and experience. QuickBasic 4.5 source included with
              the compiled version. Adheres to some variant
              (homebrew) rules.


        PROGRAM NAME: "WORLDMAP" [v1.0] {January 1996}
        AUTHOR: Jim Vassilakos  (jimv@empirenet.com)
        FUNCTION: Mapping Worlds, Cities, Castles, Dungeons,
 	     and Starships for RPG settings & scenarios
        OPERATING SYSTEM: IBM (MS-DOS)
        SIZE: 732,031 bytes zipped
        COMMENTS: Create maps so you can share your worlds/
              dungeons/etc with the rest of us on the Net.
              Some minor glitches exist when operating under
              Windows, so straight DOS is preferred. Program
              draws maps pretty slowly except on relatively
              high-end machines with decent video ram. Comes
              complete with five example maps along with some
              attached text including a short adventure.
              Note, you must use "-d" option when unzipping:
              >>>>>>>>    pkunzip -d worldmap.zip    <<<<<<<<


        PROGRAM NAME: "GALACTIC" [v2.3] {July 1997}
        GAME SYSTEM: Traveller/MegaTraveller
        AUTHOR: Jim Vassilakos (jimv@empirenet.com)
        FUNCTION: Sector Viewer/Generator
        OPERATING SYSTEM: IBM (MS-DOS)
        SIZE: 3,153,415 bytes zipped
        COMMENTS: Allows user to randomly generate sectors, displays
              the maps in VGA, translates the UWP code to English,
              and keeps campaign notes in text files which can be
              accessed directly from the map. The maps all mesh
              seemlessly. Lots of official & non-official Traveller
              sectors are included. There's even world mapping and
              star system mapping software. Contains enough online
              help that it can be used by someone who has never before
              played Traveller and is just getting into it. Note, you
              must use "-d" option when unzipping:
              >>>>>>>>    pkunzip -d gal23.zip    <<<<<<<<

 
        PROGRAM NAME: "EG" [v2.0] {January 1996}
        AUTHOR: Jim Vassilakos (jimv@empirenet.com)
        FUNCTION: Electric Guildsman Menuing System For
              Electronic Book Publishing
        OPERATING SYSTEM: IBM (MS-DOS)
        SIZE: 146,035 bytes zipped
        COMMENTS: You create menus and reference text files within them.
              Your readers will no longer have to wade through tons of
              material to find what they are looking for. Easy way to
              make your online works more digestable.


        PROGRAM NAME: "MAPPER" [v0.2] {December 1997}
        AUTHOR: Jim Vassilakos  (jimv@empirenet.com)
        FUNCTION: World Mapper
        OPERATING SYSTEM: IBM (MS-DOS)
        SIZE: 319,358 bytes zipped
        COMMENTS: Create maps with hexagonal color-tiles so you
              can share your RPG campaign world with the rest of
              us on the Net. Requires VGA graphics or better. May
              attach campaign notes to the map via an easy-to-learn
              menuing system. Two unfinished sample worlds already
              included. Note, you must use "-d" option when unzipping:
              >>>>>>>>    pkunzip -d mapper01.zip    <<<<<<<<


        PROGRAM NAME: "LANG" [v1.0] {December 1997}
        AUTHOR: Jim Vassilakos  (jimv@empirenet.com)
        FUNCTION: Language Learner (Greek Version)
        OPERATING SYSTEM: IBM (MS-DOS)
        SIZE: 66,368 bytes zipped
        COMMENTS: Learn greek at your own pace via this
           flashcard program. You enter the words you want
           to learn (up to 500), then quiz yourself with both
           recall and recognition tests. Includes an uncompiled
           font editor to facilitate with the creation of other
           language files. All data files are flat-text for
           easy manual editing.


           _   /|       Jim Vassilakos
           \`o_O'       jimv@empirenet.com
             ( )        JimVassila@aol.com
              U         San Bernardino, California

